Basic Examples
Simple examples to get started with threeparticles.
Fountain Effect
A classic fountain particle effect using gravity.
import * as THREE from "three";
import { Particles } from "@threeparticles/core";
const fountain = new Particles({
particles: {
count: 500,
gravity: [0, -9.8, 0],
colors: [
[
{ color: "cyan", stop: 0 },
{ color: "blue", stop: 1 },
],
],
},
emitter: {
loop: true,
spawnMode: "time",
rate: 100,
lifetime: [2, 3],
speed: [5, 8],
size: [0.05, 0.1],
directionMin: [-0.2, 1, -0.2],
directionMax: [0.2, 1, 0.2],
},
});
scene.add(fountain);
fountain.start();Fire Effect
A simple fire simulation with color gradient.
import * as THREE from "three";
import { Particles } from "@threeparticles/core";
const fire = new Particles({
particles: {
count: 200,
colors: [
[
{ color: "yellow", stop: 0 },
{ color: "orange", stop: 0.3 },
{ color: "red", stop: 0.7 },
{ color: "#330000", stop: 1 },
],
],
fadeAlpha: [0, 0.7],
fadeSize: [1, 1.5],
},
render: {
blendingMode: THREE.AdditiveBlending,
},
emitter: {
loop: true,
spawnMode: "time",
rate: 50,
lifetime: [0.5, 1.5],
speed: [1, 3],
size: [0.2, 0.4],
directionMin: [-0.1, 1, -0.1],
directionMax: [0.1, 1, 0.1],
startPositionMin: [-0.5, 0, -0.5],
startPositionMax: [0.5, 0.1, 0.5],
},
});
scene.add(fire);
fire.start();Snow Effect
Gentle falling snow particles.
import { Particles } from "@threeparticles/core";
const snow = new Particles({
particles: {
count: 1000,
gravity: [0, -1, 0],
colors: [[{ color: "white", stop: 0 }]],
},
emitter: {
loop: true,
spawnMode: "time",
rate: 30,
lifetime: [5, 8],
speed: [0.5, 1],
size: [0.02, 0.08],
directionMin: [-0.2, -1, -0.2],
directionMax: [0.2, -1, 0.2],
startPositionMin: [-10, 10, -10],
startPositionMax: [10, 10, 10],
},
});
scene.add(snow);
snow.start();